Here is a list of some of the concepts you’ll keep coming across during your journey in Beyblade Burst :
Tornado Ridge : It’s the edge of the arena, acting as a barrier. If a Beyblade goes too fast it will go over the tornado ridge, hitting the walls or going in a ring-out pocket.
Tornado Stall : a strategy that consists in moving around the stadium in wide circles and embracing the tornado ridge as long as possible. Launch power needs to be controlled to prevent the Beyblade from going over the tornado ridge. This tactic can prove to be useful to beat a light launched spin-stealing combination or to chase an attack type combination and knock it out of the stadium.
Flower Pattern : It is a movement pattern that keeps your Beyblade moving from the edge of the stadium (the tornado ridge) and back to the center at high velocity to hit your opponent’s combination as hard as possible. When a banking shot is executed properly, your spinning top will move in a flower shaped pattern, without hitting the walls or the ring out pockets. This movement pattern is used to strike Beyblades that are sitting in the center of the stadium, such as stamina type models. When creating attack type combinations, players will typically look for components that allow a sustained and aggressive flower pattern : the driver choice is crucial, but do not overlook weight distribution.
Weight Distribution : This is a complex topic, but we’ll try to keep it simple. In Beyblade, you will come across concepts like OWD (Outward Weight Distribution) and CWD (Centralized Weight Distribution). Usually, players will try to affect weight distribution with the forged disc, which, depending on its shape, will direct the force inside or outside the Beyblade. Weight distribution is a crucial part of a combo creation. If you add OWD to your combination, it will have more stamina, or more hitting power (because more force will be directed towards the contact points of the blade). If you add CWD, you will have better defense, because your bey will be a bit harder to push all over the arena. You can also play with weight distribution to put as much weight as possible in one specific point of the Beyblade : this will give great hitting power, but will reduce balance and stamina.
Weight Distribution is extremely important in Beyblade. The synergy you can get by adding weight through the forge disc and the armor is a very interesting and important part of the game.
Spin Steal : Spin Stealing or Spin Equalizing combinations tend to have rubber covering their contact points, and shine against Beyblades spinning in the opposite direction (opposite-spin battles). As mentioned earlier in this article, brute force is useless against such a combo : the spin-stealing combo will gain speed every time it makes contact with its opponent. You’ll find a few tips to help you beat those combos in our advanced techniques article.
LAD (Life After Death) : It is the ability of a combination to keep spinning after falling over. The shape of the blade used is important : a circle shaped blade will add LAD to the combo. Typically, free-spinning parts on the blade, disc, or driver can help create LAD potential. Drivers with free-spinning discs or balls will also add LAD to your combination. LAD is very important in same-spin and opposite-spin stamina battles ; it can give a few extra spins to win a close battle.
Precession : In Beyblade, Precession refers to the ability of a combination to spin longer at the end of a battle. It is a critical attribute that can make the difference in opposite-spin stamina match-ups for example.
Scraping : We will sometimes mention a “scraping risk” when describing a Beyblade’s performance in our Wiki pages. It refers to a part of the Beyblade (usually the forge disc or a specific driver’s part) that is literally scraping against the stadium’s floor. This will drain stamina, slow your Beyblade down, cause knock-outs etc… It’s just a bad thing you want to avoid.
Smash Attack : It’s the most common type of attacks used in Beyblade. It just means that the contact points of your attack combination will push the opponent’s bey away, as far and fast as possible.
Upper Attack : Not as common as the smash attack, the upper attack can be achieved with a bey whose contact points are shaped as a slope. When the upper attack connects with enough momentum, it will lift up the opponent’s bey, sending it flying, sometimes over the arena. This is one of the reasons why you want to keep the recommended body posture at all times.